Texture Type Items

NONE

None.

BLEND

Blend.

Procedural - create a ramp texture.

CLOUDS

Clouds.

Procedural - create a cloud-like fractal noise texture.

DISTORTED_NOISE

Distorted Noise.

Procedural - noise texture distorted by two noise algorithms.

IMAGE

Image or Movie.

Allow for images or movies to be used as textures.

MAGIC

Magic.

Procedural - color texture based on trigonometric functions.

MARBLE

Marble.

Procedural - marble-like noise texture with wave generated bands.

MUSGRAVE

Musgrave.

Procedural - highly flexible fractal noise texture.

NOISE

Noise.

Procedural - random noise, gives a different result every time, for every frame, for every pixel.

STUCCI

Stucci.

Procedural - create a fractal noise texture.

VORONOI

Voronoi.

Procedural - create cell-like patterns based on Worley noise.

WOOD

Wood.

Procedural - wave generated bands or rings, with optional noise.