ColorMapping(bpy_struct)
base class — bpy_struct
- class bpy.types.ColorMapping(bpy_struct)
Color mapping settings
- blend_color
Blend color to mix with texture output color
- Type
mathutils.Color
of 3 items in [0, inf], default (0.0, 0.0, 0.0)
- blend_factor
- Type
float in [-inf, inf], default 0.0
- blend_type
Mode used to mix with texture output color
- Type
enum in [‘MIX’, ‘DARKEN’, ‘MULTIPLY’, ‘LIGHTEN’, ‘SCREEN’, ‘ADD’, ‘OVERLAY’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’, ‘DIFFERENCE’, ‘SUBTRACT’, ‘DIVIDE’, ‘HUE’, ‘SATURATION’, ‘COLOR’, ‘VALUE’], default ‘MIX’
- brightness
Adjust the brightness of the texture
- Type
float in [0, 2], default 0.0
- contrast
Adjust the contrast of the texture
- Type
float in [0, 5], default 0.0
- saturation
Adjust the saturation of colors in the texture
- Type
float in [0, 2], default 0.0
- use_color_ramp
Toggle color ramp operations
- Type
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References