ShaderFxShadow(ShaderFx)
base classes — bpy_struct
, ShaderFx
- class bpy.types.ShaderFxShadow(ShaderFx)
Shadow effect
- amplitude
Amplitude of Wave
- Type
float in [0, inf], default 0.0
- blur
Number of pixels for blurring shadow (set to 0 to disable)
- Type
int array of 2 items in [0, 32767], default (0, 0)
- offset
Offset of the shadow
- Type
int array of 2 items in [-32768, 32767], default (0, 0)
- orientation
Direction of the wave
- Type
enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
- period
Period of Wave
- Type
float in [0, inf], default 0.0
- phase
Phase Shift of Wave
- Type
float in [-inf, inf], default 0.0
- rotation
Rotation around center or object
- Type
float in [-6.28319, 6.28319], default 0.0
- samples
Number of Blur Samples (zero, disable blur)
- Type
int in [0, 32], default 4
- scale
Scale of the shadow
- Type
mathutils.Vector
of 2 items in [-inf, inf], default (0.0, 0.0)
- shadow_color
Color used for Shadow
- Type
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- use_object
Use object as center of rotation
- Type
boolean, default False
- use_wave
Use wave effect
- Type
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions