Spline(bpy_struct)
base class — bpy_struct
- class bpy.types.Spline(bpy_struct)
Element of a curve, either NURBS, Bezier or Polyline or a character with text objects
- bezier_points
Collection of points for Bezier curves only
- Type
SplineBezierPoints
bpy_prop_collection
ofBezierSplinePoint
, (readonly)
- character_index
Location of this character in the text data (only for text curves)
- Type
int in [0, inf], default 0, (readonly)
- hide
Hide this curve in Edit mode
- Type
boolean, default False
- material_index
Material slot index of this curve
- Type
int in [0, 32767], default 0
- order_u
NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance
- Type
int in [2, 64], default 0
- order_v
NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance
- Type
int in [2, 64], default 0
- point_count_u
Total number points for the curve or surface in the U direction
- Type
int in [0, inf], default 0, (readonly)
- point_count_v
Total number points for the surface on the V direction
- Type
int in [0, inf], default 0, (readonly)
- points
Collection of points that make up this poly or nurbs spline
- Type
SplinePoints
bpy_prop_collection
ofSplinePoint
, (readonly)
- radius_interpolation
The type of radius interpolation for Bezier curves
- Type
enum in [‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’], default ‘LINEAR’
- resolution_u
Curve or Surface subdivisions per segment
- Type
int in [1, 1024], default 0
- resolution_v
Surface subdivisions per segment
- Type
int in [1, 1024], default 0
- tilt_interpolation
The type of tilt interpolation for 3D, Bezier curves
- Type
enum in [‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’], default ‘LINEAR’
- type
The interpolation type for this curve element
- Type
enum in [‘POLY’, ‘BEZIER’, ‘NURBS’], default ‘POLY’
- use_bezier_u
Make this nurbs curve or surface act like a Bezier spline in the U direction
- Type
boolean, default False
- use_bezier_v
Make this nurbs surface act like a Bezier spline in the V direction
- Type
boolean, default False
- use_cyclic_u
Make this curve or surface a closed loop in the U direction
- Type
boolean, default False
- use_cyclic_v
Make this surface a closed loop in the V direction
- Type
boolean, default False
- use_endpoint_u
Make this nurbs curve or surface meet the endpoints in the U direction
- Type
boolean, default False
- use_endpoint_v
Make this nurbs surface meet the endpoints in the V direction
- Type
boolean, default False
- use_smooth
Smooth the normals of the surface or beveled curve
- Type
boolean, default False
- calc_length(resolution=0)
Calculate spline length
- Parameters
resolution (int in [0, 1024], (optional)) – Resolution, Spline resolution to be used, 0 defaults to the resolution_u
- Returns
Length, Length of the polygonaly approximated spline
- Return type
float in [0, inf]
- valid_message(direction)
Return the message
- Parameters
direction (int in [0, 1]) – Direction, The direction where 0-1 maps to U-V
- Returns
Return value, The message or an empty string when there is no error
- Return type
string
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
Inherited Properties
Inherited Functions
References