MetaBall(ID)

base classes — bpy_struct, ID

class bpy.types.MetaBall(ID)

Metaball data-block to defined blobby surfaces

animation_data

Animation data for this data-block

Type:AnimData, (readonly)
cycles

Cycles mesh settings

Type:CyclesMeshSettings, (readonly)
elements

Meta elements

Type:MetaBallElements bpy_prop_collection of MetaElement, (readonly)
is_editmode

True when used in editmode

Type:boolean, default False, (readonly)
materials
Type:IDMaterials bpy_prop_collection of Material, (readonly)
render_resolution

Polygonization resolution in rendering

Type:float in [0.005, 10000], default 0.0
resolution

Polygonization resolution in the 3D viewport

Type:float in [0.005, 10000], default 0.0
texspace_location

Texture space location

Type:float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
texspace_size

Texture space size

Type:float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
threshold

Influence of meta elements

Type:float in [0, 5], default 0.0
update_method

Metaball edit update behavior

  • UPDATE_ALWAYS Always, While editing, update metaball always.
  • HALFRES Half, While editing, update metaball in half resolution.
  • FAST Fast, While editing, update metaball without polygonization.
  • NEVER Never, While editing, don’t update metaball at all.
Type:enum in [‘UPDATE_ALWAYS’, ‘HALFRES’, ‘FAST’, ‘NEVER’], default ‘UPDATE_ALWAYS’
use_auto_texspace

Adjust active object’s texture space automatically when transforming object

Type:boolean, default False
transform(matrix)

Transform meta elements by a matrix

Parameters:matrix (float array of 16 items in [-inf, inf]) – Matrix

Inherited Properties

Inherited Functions

References