RenderEngine(bpy_struct)

base class — bpy_struct

subclasses — NET_RENDER, 3DELIGHT_RENDER

class bpy.types.RenderEngine(bpy_struct)

Render engine

bl_idname
Type :string, default “”
bl_label
Type :string, default “”
bl_use_postprocess
Type :boolean, default False
bl_use_preview
Type :boolean, default False
render(scene=None)

Render scene into an image.

begin_result(x, y, w, h)

begin_result

Parameters:
  • x (int in [0, inf]) – X
  • y (int in [0, inf]) – Y
  • w (int in [0, inf]) – Width
  • h (int in [0, inf]) – Height
Returns:

Result

Return type:

RenderResult

update_result(result)

update_result

Parameters:
end_result(result)

end_result

Parameters:
test_break()

test_break

Returns:Break
Return type:boolean
update_stats(stats, info)

update_stats

Parameters:
  • stats (string) – Stats
  • info (string) – Info

Inherited Properties

Inherited Functions

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