base classes — bpy_struct, IDPropertyGroup
Type : | atmosphereShaders, (readonly) |
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Type : | displacementShaders, (readonly) |
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Override this material’s atmosphere shader with the world atmosphere shader
Type : | boolean, default True |
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How the object appears to photons
Type : | enum in [‘matte’, ‘chrome’, ‘water’, ‘glass’, ‘transparent’], default ‘matte’ |
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Type : | surfaceShaders, (readonly) |
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Inherited Properties
Inherited Functions
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References