Align selected bones to the active bone (or to their parent)
Change the visible armature layers
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Automatically renames the selected bones according to which side of the target axis they fall on
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Change the layers that the selected bones belong to
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Undocumented (contribute)
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Undocumented (contribute)
Undocumented (contribute)
Undocumented (contribute)
Undocumented (contribute)
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Undocumented (contribute)
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Undocumented (contribute)
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Undocumented (contribute)
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Add bone between selected joint(s) and/or 3D-Cursor
Set flags for armature bones
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Flips (and corrects) the names of selected bones
Undocumented (contribute)
Merge continuous chains of selected bones
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Undocumented (contribute)
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Undocumented (contribute)
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Undocumented (contribute)
Undocumented (contribute)
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Undocumented (contribute)
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Undocumented (contribute)
Undocumented (contribute)
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Isolate selected bones into a separate armature
Undocumented (contribute)
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Undocumented (contribute)