Render Operators

bpy.ops.render.opengl(animation=False, write_still=False, view_context=True)

OpenGL render active viewport

Parameters:
  • animation (boolean, (optional)) – Animation, Render files from the animation range of this scene
  • write_still (boolean, (optional)) – Write Image, Save rendered the image to the output path (used only when animation is disabled)
  • view_context (boolean, (optional)) – View Context, Use the current 3D view for rendering, else use scene settings.
bpy.ops.render.play_rendered_anim()

Plays back rendered frames/movies using an external player.

File :op/screen_play_rendered_anim.py:76
bpy.ops.render.preset_add(name="", remove_active=False)

Add a Render Preset

Parameters:name (string, (optional)) – Name, Name of the preset, used to make the path name
File :op/presets.py:43
bpy.ops.render.render(animation=False, write_still=False, layer="", scene="")

Render active scene

Parameters:
  • animation (boolean, (optional)) – Animation, Render files from the animation range of this scene
  • write_still (boolean, (optional)) – Write Image, Save rendered the image to the output path (used only when animation is disabled)
  • layer (string, (optional)) – Render Layer, Single render layer to re-render
  • scene (string, (optional)) – Scene, Re-render single layer in this scene
bpy.ops.render.view_cancel()

Cancel show render view

bpy.ops.render.view_show()

Toggle show render view

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Scene Operators