SpaceUVEditor(bpy_struct)

base class — bpy_struct

class bpy.types.SpaceUVEditor(bpy_struct)

UV editor data for the image editor space

cursor_location

2D cursor location for this view

Type :float array of 2 items in [-inf, inf], default (0.0, 0.0)
draw_stretch_type

Type of stretch to draw

Type :enum in [‘ANGLE’, ‘AREA’], default ‘ANGLE’
edge_draw_type

Draw type for drawing UV edges

Type :enum in [‘OUTLINE’, ‘DASH’, ‘BLACK’, ‘WHITE’], default ‘OUTLINE’
lock_bounds

Constraint to stay within the image bounds while editing

Type :boolean, default False
pivot_point

Rotation/Scaling Pivot

Type :enum in [‘CENTER’, ‘MEDIAN’, ‘CURSOR’], default ‘CENTER’
show_modified_edges

Draw edges after modifiers are applied

Type :boolean, default False
show_normalized_coords

Display UV coordinates from 0.0 to 1.0 rather than in pixels

Type :boolean, default False
show_other_objects

Draw other selected objects that share the same image

Type :boolean, default False
show_smooth_edges

Draw UV edges anti-aliased

Type :boolean, default False
show_stretch

Draw faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)

Type :boolean, default False
sticky_select_mode

Automatically select also UVs sharing the same vertex as the ones being selected

Type :enum in [‘DISABLED’, ‘SHARED_LOCATION’, ‘SHARED_VERTEX’], default ‘SHARED_LOCATION’
use_live_unwrap

Continuously unwrap the selected UV island while transforming pinned vertices

Type :boolean, default False
use_snap_to_pixels

Snap UVs to pixel locations while editing

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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