Screen(ID)
base classes — bpy_struct, ID
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class bpy.types.Screen(ID)
Screen datablock, defining the layout of areas in a window
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areas
Areas the screen is subdivided into
Type : | Collection of Area, (readonly) |
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is_animation_playing
Animation playback is active
Type : | boolean, default False, (readonly) |
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scene
Active scene to be edited in the screen
Type : | Scene, (never None) |
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show_fullscreen
An area is maximised, filling this screen
Type : | boolean, default False, (readonly) |
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use_play_3d_editors
Type : | boolean, default False |
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use_play_animation_editors
Type : | boolean, default False |
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use_play_image_editors
Type : | boolean, default False |
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use_play_node_editors
Type : | boolean, default False |
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use_play_properties_editors
Type : | boolean, default False |
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use_play_sequence_editors
Type : | boolean, default False |
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use_play_top_left_3d_editor
Type : | boolean, default False |
Inherited Properties
Inherited Functions
References