base class — bpy_struct
Layer of texture faces in a Mesh datablock
Sets the layer as active for display and editing
Type : | boolean, default False |
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Sets the layer as active for cloning
Type : | boolean, default False |
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Sets the layer as active for rendering
Type : | boolean, default False |
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Type : | bpy_prop_collection of MeshTextureFace, (readonly) |
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Type : | string, default “” |
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Inherited Properties
Inherited Functions
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References