MeshTextureFaceLayer(bpy_struct)

base class — bpy_struct

class bpy.types.MeshTextureFaceLayer(bpy_struct)

Layer of texture faces in a Mesh datablock

active

Sets the layer as active for display and editing

Type :boolean, default False
active_clone

Sets the layer as active for cloning

Type :boolean, default False
active_render

Sets the layer as active for rendering

Type :boolean, default False
data
Type :bpy_prop_collection of MeshTextureFace, (readonly)
name
Type :string, default “”

Inherited Properties

Inherited Functions

References

Previous topic

MeshTextureFace(bpy_struct)

Next topic

MeshVertex(bpy_struct)