Parameters: |
- filepath (string, (optional)) – File Path, Filepath used for exporting the file
- check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
- use_selection (boolean, (optional)) – Selected Objects, Export selected objects on visible layers
- global_scale (float in [0.01, 1000], (optional)) – Scale, Scale all data. Some importers do not support scaled armatures!
- axis_forward (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Forward
- axis_up (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Up
- object_types (enum set in {‘EMPTY’, ‘CAMERA’, ‘LAMP’, ‘ARMATURE’, ‘MESH’}, (optional)) – Object Types
- use_mesh_modifiers (boolean, (optional)) – Apply Modifiers, Apply modifiers to mesh objects
- mesh_smooth_type (enum in [‘OFF’, ‘FACE’, ‘EDGE’], (optional)) – Smoothing
- use_mesh_edges (boolean, (optional)) – Include Edges, Edges may not be necessary causes errors with XNA
- use_anim (boolean, (optional)) – Include Animation, Export keyframe animation
- use_anim_action_all (boolean, (optional)) – All Actions, Export all actions for armatures or just the currently selected action
- use_anim_optimize (boolean, (optional)) – Optimize Keyframes, Remove double keyframes
- anim_optimize_precission (float in [1, 16], (optional)) – Precision, Tolerence for comparing double keyframes (higher for greater accuracy)
- xna_validate (boolean, (optional)) – XNA Strict Options, Make sure options are compatible with Microsoft XNA
- use_rotate_workaround (boolean, (optional)) – XNA Rotate Fix, Disable global rotation, for XNA compatibility
- batch_mode (enum in [‘OFF’, ‘SCENE’, ‘GROUP’], (optional)) – Batch Mode
- use_batch_own_dir (boolean, (optional)) – Own Dir, Create a dir for each exported file
- use_metadata (boolean, (optional)) – Use Metadata
- path_mode (enum in [‘AUTO’, ‘ABSOLUTE’, ‘RELATIVE’, ‘MATCH’, ‘STRIP’, ‘COPY’], (optional)) – Path Mode, Method used to reference paths
|