base class — bpy_struct
Layer of texture faces in a Mesh datablock
Sets the layer as active for display and editing
Type : | boolean, default False |
---|
Sets the layer as active for cloning
Type : | boolean, default False |
---|
Sets the layer as active for rendering
Type : | boolean, default False |
---|
Type : | bpy_prop_collection of MeshTextureFace, (readonly) |
---|
Name of UV unwrapping layer
Type : | string, default “” |
---|
Inherited Properties
Inherited Functions
|
References