base classes — bpy_struct, ID
Camera datablock for storing camera settings
Perspective Camera lens field of view in degrees
| Type : | float in [0.00640536, 3.01675], default 0.0 |
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Camera far clipping distance
| Type : | float in [1, inf], default 0.0 |
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Camera near clipping distance
| Type : | float in [0.001, inf], default 0.0 |
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Distance to the focus point for depth of field
| Type : | float in [0, 5000], default 0.0 |
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Apparent size of the Camera object in the 3D View
| Type : | float in [0.01, 1000], default 0.0 |
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Perspective Camera lens value in millimeters
| Type : | float in [1, 5000], default 0.0 |
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Unit to edit lens in for the user interface
| Type : | enum in [‘MILLIMETERS’, ‘DEGREES’], default ‘MILLIMETERS’ |
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Orthographic Camera scale (similar to zoom)
| Type : | float in [0.01, 4000], default 0.0 |
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Opacity (alpha) of the darkened overlay in Camera view
| Type : | float in [0, 1], default 0.0 |
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Perspective Camera horizontal shift
| Type : | float in [-10, 10], default 0.0 |
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Perspective Camera vertical shift
| Type : | float in [-10, 10], default 0.0 |
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Draw overlay
| Type : | enum set in {‘CENTER’, ‘CENTER_DIAGONAL’, ‘THIRDS’, ‘GOLDEN’, ‘GOLDEN_TRIANGLE_A’, ‘GOLDEN_TRIANGLE_B’, ‘HARMONY_TRIANGLE_A’, ‘HARMONY_TRIANGLE_B’}, default {‘CENTER’} |
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Draw the clipping range and focus point on the camera
| Type : | boolean, default False |
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Draw a line from the Camera to indicate the mist area
| Type : | boolean, default False |
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Show the active Camera’s name in Camera view
| Type : | boolean, default False |
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Show a darkened overlay outside the image area in Camera view
| Type : | boolean, default False |
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Show indicators for the title safe zone in Camera view
| Type : | boolean, default False |
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Camera types
| Type : | enum in [‘PERSP’, ‘ORTHO’], default ‘PERSP’ |
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Render the scene with a cylindrical camera for pseudo-fisheye lens effects
| Type : | boolean, default False |
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Return 4 points for the cameras frame (before object transformation)
| Parameters: | scene (Scene, (optional)) – Scene to use for aspect calculation, when omitted 1:1 aspect is used |
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| Return (result_1, result_2, result_3, result_4): | |
result_1, Result, float array of 3 items in [-inf, inf] result_2, Result, float array of 3 items in [-inf, inf] result_3, Result, float array of 3 items in [-inf, inf] result_4, Result, float array of 3 items in [-inf, inf] |
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Inherited Properties
Inherited Functions
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References