Sequence(bpy_struct)
base class — bpy_struct
subclasses —
MulticamSequence, ImageSequence, SceneSequence, AdjustmentSequence, MetaSequence, SoundSequence, MovieSequence, EffectSequence
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class bpy.types.Sequence(bpy_struct)
Sequence strip in the sequence editor
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blend_alpha
Type : | float in [0, 1], default 0.0 |
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blend_type
Type : | enum in [‘REPLACE’, ‘CROSS’, ‘ADD’, ‘SUBTRACT’, ‘ALPHA_OVER’, ‘ALPHA_UNDER’, ‘GAMMA_CROSS’, ‘MULTIPLY’, ‘OVER_DROP’], default ‘REPLACE’ |
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channel
Y position of the sequence strip
Type : | int in [0, 31], default 0 |
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effect_fader
Type : | float in [0, 1], default 0.0 |
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frame_duration
The length of the contents of this strip before the handles are applied
Type : | int in [1, 300000], default 0, (readonly) |
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frame_final_duration
The length of the contents of this strip before the handles are applied
Type : | int in [1, 300000], default 0 |
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frame_final_end
End frame displayed in the sequence editor after offsets are applied
Type : | int in [-inf, inf], default 0 |
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frame_final_start
Start frame displayed in the sequence editor after offsets are applied, setting this is equivalent to moving the handle, not the actual start frame
Type : | int in [-inf, inf], default 0 |
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frame_offset_end
Type : | int in [-inf, inf], default 0, (readonly) |
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frame_offset_start
Type : | int in [-inf, inf], default 0, (readonly) |
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frame_start
Type : | int in [-inf, inf], default 0 |
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frame_still_end
Type : | int in [0, 300000], default 0, (readonly) |
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frame_still_start
Type : | int in [0, 300000], default 0, (readonly) |
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input_1
First input for the effect strip
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input_2
Second input for the effect strip
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input_3
Third input for the effect strip
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input_count
Type : | int in [0, inf], default 0, (readonly) |
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lock
Lock strip so that it can’t be transformed
Type : | boolean, default False |
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mute
Type : | boolean, default False |
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name
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select
Type : | boolean, default False |
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select_left_handle
Type : | boolean, default False |
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select_right_handle
Type : | boolean, default False |
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speed_factor
Multiply the current speed of the sequence with this number or remap current frame to this frame
Type : | float in [-inf, inf], default 0.0 |
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type
Type : | enum in [‘IMAGE’, ‘META’, ‘SCENE’, ‘MOVIE’, ‘SOUND’, ‘CROSS’, ‘ADD’, ‘SUBTRACT’, ‘ALPHA_OVER’, ‘ALPHA_UNDER’, ‘GAMMA_CROSS’, ‘MULTIPLY’, ‘OVER_DROP’, ‘PLUGIN’, ‘WIPE’, ‘GLOW’, ‘TRANSFORM’, ‘COLOR’, ‘SPEED’, ‘MULTICAM’, ‘ADJUSTMENT’], default ‘IMAGE’, (readonly) |
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use_default_fade
Fade effect using the built-in default (usually make transition as long as effect strip)
Type : | boolean, default False |
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waveform
Whether to draw the sound’s waveform
Type : | boolean, default False |
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getStripElem(frame)
Return the strip element from a given frame or None
Parameters: | frame (int in [-300000, 300000]) – Frame, The frame to get the strip element from |
Returns: | strip element of the current frame |
Return type: | SequenceElement |
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swap(other)
swap
Parameters: | other (Sequence, (never None)) – Other |
Inherited Properties
Inherited Functions
References