Add a new background image
Parameters: |
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Remove a background image from the 3D view
Parameters: | index (int in [0, inf], (optional)) – Index, Background image index to remove |
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Set camera view to active view
Set the view clipping border
Parameters: |
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Set the location of the 3D cursor
Dolly in/out in the view
Parameters: |
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Extrude individual elements and move
File : | startup/bl_operators/view3d.py:30 |
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Extrude and move along normals
File : | startup/bl_operators/view3d.py:63 |
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Enable the transform manipulator for use
Parameters: |
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Interactively fly around the scene
Start game engine
Toggle layer(s) visibility
Parameters: |
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Toggle display of selected object(s) separately and centered in view
Manipulate selected item by axis
Parameters: |
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Move the view
Explore every angle of an object using the 3D mouse
Position your viewpoint with the 3D mouse
Set the active object as the active camera for this view or scene
Toggles the properties panel display
Set the boundaries of the border render and enables border render
Parameters: |
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Rotate the view
Activate/select item(s)
Parameters: |
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Select items using border selection
Parameters: |
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Select items using circle selection
Parameters: |
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Select items using lasso selection
Parameters: |
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The time to animate the change of view (in milliseconds)
Snap cursor to active item
Snap cursor to the Center
Snap cursor to nearest grid node
Snap cursor to center of selected item(s)
Snap selected item(s) to cursor
Snap selected item(s) to nearest grid node
Toggles tool shelf display
View all objects in scene
Parameters: | center (boolean, (optional)) – Center |
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Center the camera view
Center the view so that the cursor is in the middle of the view
Orbit the view
Parameters: | type (enum in [‘ORBITLEFT’, ‘ORBITRIGHT’, ‘ORBITUP’, ‘ORBITDOWN’], (optional)) – Orbit, Direction of View Orbit
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Pan the view
Parameters: | type (enum in [‘PANLEFT’, ‘PANRIGHT’, ‘PANUP’, ‘PANDOWN’], (optional)) – Pan, Direction of View Pan
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Switch the current view from perspective/orthographic
Move the view to the selection center
Set the view
Parameters: |
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Zoom in/out in the view
Parameters: |
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Zoom in the view to the nearest object contained in the border
Parameters: |
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Match the camera to 1:1 to the render output