EnvironmentMapTexture(Texture)

base classes — bpy_struct, ID, Texture

class bpy.types.EnvironmentMapTexture(Texture)

Environment map texture

environment_map

Gets the environment map associated with this texture

Type :EnvironmentMap, (readonly)
filter_eccentricity

Maximum eccentricity. Higher gives less blur at distant/oblique angles, but is also slower

Type :int in [1, 256], default 0
filter_probes

Maximum number of samples. Higher gives less blur at distant/oblique angles, but is also slower

Type :int in [1, 256], default 0
filter_size

Multiply the filter size used by MIP Map and Interpolation

Type :float in [0.1, 50], default 0.0
filter_type

Texture filter to use for sampling image

Type :enum in [‘BOX’, ‘EWA’, ‘FELINE’, ‘AREA’], default ‘BOX’
image

Source image file to read the environment map from

Type :Image
image_user

Parameters defining which layer, pass and frame of the image is displayed

Type :ImageUser, (readonly)
use_filter_size_min

Use Filter Size as a minimal filter value in pixels

Type :boolean, default False
use_mipmap

Uses auto-generated MIP maps for the image

Type :boolean, default False
use_mipmap_gauss

Use Gauss filter to sample down MIP maps

Type :boolean, default False
users_material

Materials that use this texture (readonly)

users_object_modifier

Object modifiers that use this texture (readonly)

Inherited Properties

Inherited Functions

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