DriverTarget(bpy_struct)

base class — bpy_struct

class bpy.types.DriverTarget(bpy_struct)

Source of input values for driver variables

bone_target

Name of PoseBone to use as target

Type :string, default “”
data_path

RNA Path (from ID-block) to property used

Type :string, default “”
id

ID-block that the specific property used can be found from (id_type property must be set first)

Type :ID
id_type

Type of ID-block that can be used

Type :enum in [‘ACTION’, ‘ARMATURE’, ‘BRUSH’, ‘CAMERA’, ‘CURVE’, ‘FONT’, ‘GREASEPENCIL’, ‘GROUP’, ‘IMAGE’, ‘KEY’, ‘LAMP’, ‘LIBRARY’, ‘LATTICE’, ‘MATERIAL’, ‘META’, ‘MESH’, ‘NODETREE’, ‘OBJECT’, ‘PARTICLE’, ‘SCENE’, ‘SCREEN’, ‘SPEAKER’, ‘SOUND’, ‘TEXT’, ‘TEXTURE’, ‘WORLD’, ‘WINDOWMANAGER’], default ‘OBJECT’
transform_space

Space in which transforms are used

  • WORLD_SPACE World Space, Transforms include effects of parenting/restpose and constraints.
  • TRANSFORM_SPACE Transform Space, Transforms don’t include parenting/restpose or constraints.
  • LOCAL_SPACE Local Space, Transforms include effects of constraints but not parenting/restpose.
Type :enum in [‘WORLD_SPACE’, ‘TRANSFORM_SPACE’, ‘LOCAL_SPACE’], default ‘WORLD_SPACE’
transform_type

Driver variable type

Type :enum in [‘LOC_X’, ‘LOC_Y’, ‘LOC_Z’, ‘ROT_X’, ‘ROT_Y’, ‘ROT_Z’, ‘SCALE_X’, ‘SCALE_Y’, ‘SCALE_Z’], default ‘LOC_X’

Inherited Properties

Inherited Functions

References

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