OceanModifier(Modifier)
base classes — bpy_struct, Modifier
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class bpy.types.OceanModifier(Modifier)
Simulate an ocean surface
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bake_foam_fade
Type : | float in [0, inf], default 0.0 |
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choppiness
Type : | float in [0, inf], default 0.0 |
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damping
Damp reflected waves going in opposite direction to the wind
Type : | float in [0, 1], default 0.0 |
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depth
Type : | float in [0, inf], default 0.0 |
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filepath
Path to a folder to store external baked images
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foam_coverage
Type : | float in [-inf, inf], default 0.0 |
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foam_layer_name
Name of the vertex color layer used for foam
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frame_end
Type : | int in [0, inf], default 0 |
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frame_start
Type : | int in [0, inf], default 0 |
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geometry_mode
Method of modifying geometry
- GENERATE Generate, Generates ocean surface geometry at the specified resolution.
- DISPLACE Displace, Displaces existing geometry according to simulation.
Type : | enum in [‘GENERATE’, ‘DISPLACE’], default ‘GENERATE’ |
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is_build_enabled
True if the OceanSim modifier is enabled in this build
Type : | boolean, default False, (readonly) |
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is_cached
Whether the ocean is useing cached data or simulating
Type : | boolean, default False, (readonly) |
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random_seed
Type : | int in [0, inf], default 0 |
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repeat_x
Repetitions of the generated surface in X
Type : | int in [1, 1024], default 0 |
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repeat_y
Repetitions of the generated surface in Y
Type : | int in [1, 1024], default 0 |
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resolution
Resolution of the generated surface
Type : | int in [1, 1024], default 0 |
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size
Type : | float in [0, inf], default 0.0 |
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spatial_size
Physical size of the simulation domain (m)
Type : | int in [-inf, inf], default 0 |
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time
Type : | float in [0, inf], default 0.0 |
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use_foam
Generates foam mask as a vertex color channel
Type : | boolean, default False |
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use_normals
Outputs normals for bump mapping - disabling can speed up performance if its not needed
Type : | boolean, default False |
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wave_alignment
Type : | float in [0, 10], default 0.0 |
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wave_direction
Type : | float in [-inf, inf], default 0.0 |
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wave_scale
Type : | float in [0, inf], default 0.0 |
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wave_scale_min
Shortest allowed wavelength (m)
Type : | float in [0, inf], default 0.0 |
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wind_velocity
Wind speed (m/s)
Type : | float in [-inf, inf], default 0.0 |
Inherited Properties
Inherited Functions