MaterialPhysics(bpy_struct)

base class — bpy_struct

class bpy.types.MaterialPhysics(bpy_struct)

Physics settings for a Material datablock

elasticity

Elasticity of collisions

Type :float in [0, 1], default 0.0
fh_damping

Damping of the spring force, when inside the physics distance area

Type :float in [0, 1], default 0.0
fh_distance

Distance of the physics area

Type :float in [0, 20], default 0.0
fh_force

Upward spring force, when inside the physics distance area

Type :float in [0, 1], default 0.0
friction

Coulomb friction coefficient, when inside the physics distance area

Type :float in [0, 100], default 0.0
use_fh_normal

Align dynamic game objects along the surface normal, when inside the physics distance area

Type :boolean, default False

Inherited Properties

Inherited Functions

References

Previous topic

MaterialHalo(bpy_struct)

Next topic

MaterialRaytraceMirror(bpy_struct)