base class — bpy_struct
3D View region data
Type : | boolean, default False |
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Lock view rotation in side views
Type : | boolean, default False |
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Current perspective matrix of the 3D region
Type : | float array of 16 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0), (readonly) |
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Sync view position between side views
Type : | boolean, default False |
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Clip objects based on what’s visible in other side views
Type : | boolean, default False |
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View shift in camera view
Type : | float array of 2 items in [-inf, inf], default (0.0, 0.0) |
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Zoom factor in camera view
Type : | int in [0, 32767], default 0 |
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Distance to the view location
Type : | float in [0, inf], default 0.0 |
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View pivot location
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Current view matrix of the 3D region
Type : | float array of 16 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) |
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View Perspective
Type : | enum in [‘PERSP’, ‘ORTHO’, ‘CAMERA’], default ‘ORTHO’ |
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Rotation in quaternions (keep normalized)
Type : | float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0) |
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Inherited Properties
Inherited Functions
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References