BoidState(bpy_struct)

base class — bpy_struct

class bpy.types.BoidState(bpy_struct)

Boid state for boid physics

active_boid_rule
Type :BoidRule, (readonly)
active_boid_rule_index
Type :int in [0, inf], default 0
falloff
Type :float in [0, 10], default 0.0
name

Boid state name

Type :string, default “”
rule_fuzzy
Type :float in [0, 1], default 0.0
rules
Type :bpy_prop_collection of BoidRule, (readonly)
ruleset_type

How the rules in the list are evaluated

  • FUZZY Fuzzy, Rules are gone through top to bottom. Only the first rule that effect above fuzziness threshold is evaluated.
  • RANDOM Random, A random rule is selected for each boid.
  • AVERAGE Average, All rules are averaged.
Type :enum in [‘FUZZY’, ‘RANDOM’, ‘AVERAGE’], default ‘FUZZY’
volume
Type :float in [0, 100], default 0.0

Inherited Properties

Inherited Functions

References

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