KeyingSetPath(bpy_struct)

base class — bpy_struct

class bpy.types.KeyingSetPath(bpy_struct)

Path to a setting for use in a Keying Set

array_index

Index to the specific setting if applicable

Type :int in [-inf, inf], default 0
bl_options

Keying set options

  • INSERTKEY_NEEDED Insert Keyframes - Only Needed, Only insert keyframes where they’re needed in the relevant F-Curves.
  • INSERTKEY_VISUAL Insert Keyframes - Visual, Insert keyframes based on ‘visual transforms’.
  • INSERTKEY_XYZ_TO_RGB F-Curve Colors - XYZ to RGB, Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis.
Type :enum set in {‘INSERTKEY_NEEDED’, ‘INSERTKEY_VISUAL’, ‘INSERTKEY_XYZ_TO_RGB’}, default {‘INSERTKEY_NEEDED’}
data_path

Path to property setting

Type :string, default “”
group

Name of Action Group to assign setting(s) for this path to

Type :string, default “”
group_method

Method used to define which Group-name to use

Type :enum in [‘NAMED’, ‘NONE’, ‘KEYINGSET’], default ‘NAMED’
id

ID-Block that keyframes for Keying Set should be added to (for Absolute Keying Sets only)

Type :ID
id_type

Type of ID-block that can be used

Type :enum in [‘ACTION’, ‘ARMATURE’, ‘BRUSH’, ‘CAMERA’, ‘CURVE’, ‘FONT’, ‘GREASEPENCIL’, ‘GROUP’, ‘IMAGE’, ‘KEY’, ‘LAMP’, ‘LIBRARY’, ‘LATTICE’, ‘MATERIAL’, ‘META’, ‘MESH’, ‘NODETREE’, ‘OBJECT’, ‘PARTICLE’, ‘SCENE’, ‘SCREEN’, ‘SPEAKER’, ‘SOUND’, ‘TEXT’, ‘TEXTURE’, ‘WORLD’, ‘WINDOWMANAGER’], default ‘OBJECT’
use_entire_array

When an ‘array/vector’ type is chosen (Location, Rotation, Color, etc.), entire array is to be used

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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