ShaderNodeMapping(ShaderNode)

base classes — bpy_struct, Node, ShaderNode

class bpy.types.ShaderNodeMapping(ShaderNode)
location
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
max

Maximum value for clipping

Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
min

Minimum value for clipping

Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
rotation
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
scale
Type :float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
use_max

Whether to use maximum clipping value

Type :boolean, default False
use_min

Whether to use minimum clipping value

Type :boolean, default False

Inherited Properties

Inherited Functions

Previous topic

ShaderNodeLight_path(ShaderNode)

Next topic

ShaderNodeMaterial(ShaderNode)