ShaderNodeTexMusgrave(ShaderNode)

base classes — bpy_struct, Node, ShaderNode

class bpy.types.ShaderNodeTexMusgrave(ShaderNode)
color_mapping

Color mapping settings

Type :ColorMapping, (readonly, never None)
musgrave_type
Type :enum in [‘MULTIFRACTAL’, ‘RIDGED_MULTIFRACTAL’, ‘HYBRID_MULTIFRACTAL’, ‘FBM’, ‘HETERO_TERRAIN’], default ‘MULTIFRACTAL’
texture_mapping

Texture coordinate mapping settings

Type :TexMapping, (readonly, never None)

Inherited Properties

Inherited Functions

Previous topic

ShaderNodeTexMagic(ShaderNode)

Next topic

ShaderNodeTexNoise(ShaderNode)