SoundActuator(Actuator)

base classes — bpy_struct, Actuator

class bpy.types.SoundActuator(Actuator)

Sound file

cone_inner_angle_3d

The angle of the inner cone

Type :float in [-inf, inf], default 0.0
cone_outer_angle_3d

The angle of the outer cone

Type :float in [-inf, inf], default 0.0
cone_outer_gain_3d

The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone)

Type :float in [-inf, inf], default 0.0
distance_3d_max

The maximum distance at which you can hear the sound

Type :float in [-inf, inf], default 0.0
distance_3d_reference

The distance where the sound has a gain of 1.0

Type :float in [-inf, inf], default 0.0
gain_3d_max

The maximum gain of the sound, no matter how near it is

Type :float in [-inf, inf], default 0.0
gain_3d_min

The minimum gain of the sound, no matter how far it is away

Type :float in [-inf, inf], default 0.0
mode
Type :enum in [‘PLAYSTOP’, ‘PLAYEND’, ‘LOOPSTOP’, ‘LOOPEND’, ‘LOOPBIDIRECTIONAL’, ‘LOOPBIDIRECTIONALSTOP’], default ‘PLAYSTOP’
pitch

Pitch of the sound

Type :float in [-inf, inf], default 0.0
rolloff_factor_3d

The influence factor on volume depending on distance

Type :float in [-inf, inf], default 0.0
sound
Type :Sound
use_sound_3d

Enable/Disable 3D Sound

Type :boolean, default False
volume

Initial volume of the sound

Type :float in [0, 2], default 0.0

Inherited Properties

Inherited Functions

Previous topic

Sound(ID)

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SoundSequence(Sequence)