ShaderNodeTexEnvironment(ShaderNode)
base classes — bpy_struct, Node, ShaderNode
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class bpy.types.ShaderNodeTexEnvironment(ShaderNode)
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color_mapping
Color mapping settings
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color_space
Image file color space
- COLOR Color, Image contains color data, and will be converted to linear color for rendering.
- NONE Non-Color Data, Image contains non-color data, for example a displacement or normal map, and will not be converted.
Type : | enum in [‘COLOR’, ‘NONE’], default ‘NONE’ |
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image
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projection
Projection of the input image
- EQUIRECTANGULAR Equirectangular, Equirectangular or latitude-longitude projection.
- MIRROR_BALL Mirror Ball, Projection from an orthographic photo of a mirror ball.
Type : | enum in [‘EQUIRECTANGULAR’, ‘MIRROR_BALL’], default ‘EQUIRECTANGULAR’ |
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texture_mapping
Texture coordinate mapping settings
Inherited Properties
Inherited Functions