base classes — bpy_struct, Paint
Properties of image and texture painting mode
Invert the stencil layer
Type : | boolean, default False |
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Paint most on faces pointing towards the view according to this angle
Type : | int in [0, 90], default 0 |
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Size to capture the image for re-projecting
Type : | int array of 2 items in [512, 16384], default (0, 0) |
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Extend paint beyond the faces UVs to reduce seams (in pixels, slower)
Type : | int in [0, 32767], default 0 |
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Ignore faces pointing away from the view (faster)
Type : | boolean, default False |
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Use another UV map as clone source, otherwise use the 3D cursor as the source
Type : | boolean, default False |
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Paint most on faces pointing towards the view
Type : | boolean, default False |
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Only paint onto the faces directly under the brush (slower)
Type : | boolean, default False |
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Use projection painting for improved consistency in the brush strokes
Type : | boolean, default False |
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Set the mask layer from the UV map buttons
Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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References