ShaderNodeMapping(ShaderNode)
base classes — bpy_struct, Node, ShaderNode
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class bpy.types.ShaderNodeMapping(ShaderNode)
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max
Maximum value for clipping
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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min
Minimum value for clipping
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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rotation
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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scale
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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translation
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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use_max
Whether to use maximum clipping value
Type : | boolean, default False |
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use_min
Whether to use minimum clipping value
Type : | boolean, default False |
Inherited Properties
Inherited Functions