SkinModifier(Modifier)

base classes — bpy_struct, Modifier

class bpy.types.SkinModifier(Modifier)

Generate Skin

branch_smoothing

Smooth complex geometry around branches

Type :float in [-inf, inf], default 0.0
use_smooth_shade

Output faces with smooth shading rather than flat shaded

Type :boolean, default False
use_x_symmetry

Avoid making unsymmetric quads across the X axis

Type :boolean, default False
use_y_symmetry

Avoid making unsymmetric quads across the Y axis

Type :boolean, default False
use_z_symmetry

Avoid making unsymmetric quads across the Z axis

Type :boolean, default False

Inherited Properties

Inherited Functions

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