base classes — bpy_struct, Node
subclasses — TextureNodeBricks, TextureNodeValToNor, TextureNodeValToRGB, TextureNodeCurveRGB, TextureNodeRGBToBW, TextureNodeViewer, TextureNodeRotate, TextureNodeTexture, TextureNodeCurveTime, TextureNodeOutput, TextureNodeHueSaturation, TextureNodeScale, TextureNodeCoordinates, TextureNodeDistance, TextureNodeChecker, TextureNodeCompose, TextureNodeInvert, TextureNodeMath, TextureNodeDecompose, TextureNodeImage, TextureNodeTranslate, TextureNodeMixRGB
Type : | enum in [‘OUTPUT’, ‘CHECKER’, ‘TEXTURE’, ‘BRICKS’, ‘MATH’, ‘MIX_RGB’, ‘RGBTOBW’, ‘VALTORGB’, ‘IMAGE’, ‘CURVE_RGB’, ‘INVERT’, ‘HUE_SAT’, ‘CURVE_TIME’, ‘ROTATE’, ‘VIEWER’, ‘TRANSLATE’, ‘COORD’, ‘DISTANCE’, ‘COMPOSE’, ‘DECOMPOSE’, ‘VALTONOR’, ‘SCALE’, ‘GROUP’], default ‘OUTPUT’, (readonly) |
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Inherited Properties
Inherited Functions
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