VertexWeightMixModifier(Modifier)
base classes — bpy_struct, Modifier
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class bpy.types.VertexWeightMixModifier(Modifier)
Mix the weights of two vertex groups
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default_weight_a
Default weight a vertex will have if it is not in the first A vgroup
Type : | float in [0, 1], default 0.0 |
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default_weight_b
Default weight a vertex will have if it is not in the second B vgroup
Type : | float in [0, 1], default 0.0 |
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mask_constant
Global influence of current modifications on vgroup
Type : | float in [-inf, inf], default 0.0 |
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mask_tex_map_object
Which object to take texture coordinates from
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mask_tex_mapping
Which texture coordinates to use for mapping
- LOCAL Local, Use local generated coordinates.
- GLOBAL Global, Use global coordinates.
- OBJECT Object, Use local generated coordinates of another object.
- UV UV, Use coordinates from an UV layer.
Type : | enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’ |
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mask_tex_use_channel
Which texture channel to use for masking
Type : | enum in [‘INT’, ‘RED’, ‘GREEN’, ‘BLUE’, ‘HUE’, ‘SAT’, ‘VAL’, ‘ALPHA’], default ‘INT’ |
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mask_tex_uv_layer
UV map name
Type : | string, default “”, (never None) |
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mask_texture
Masking texture
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mask_vertex_group
Masking vertex group name
Type : | string, default “”, (never None) |
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mix_mode
How weights from vgroup B affect weights of vgroup A
- SET Replace, Replace VGroup A’s weights by VGroup B’s ones.
- ADD Add, Add VGroup B’s weights to VGroup A’s ones.
- SUB Subtract, Subtract VGroup B’s weights from VGroup A’s ones.
- MUL Multiply, Multiply VGroup A’s weights by VGroup B’s ones.
- DIV Divide, Divide VGroup A’s weights by VGroup B’s ones.
- DIF Difference, Difference between VGroup A’s and VGroup B’s weigths.
- AVG Average, Average value of VGroup A’s and VGroup B’s weigths.
Type : | enum in [‘SET’, ‘ADD’, ‘SUB’, ‘MUL’, ‘DIV’, ‘DIF’, ‘AVG’], default ‘SET’ |
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mix_set
Which vertices should be affected
- ALL All, Affect all vertices (might add some to VGroup A).
- A VGroup A, Affect vertices in VGroup A.
- B VGroup B, Affect vertices in VGroup B (might add some to VGroup A).
- OR VGroup A or B, Affect vertices in at least one of both VGroups (might add some to VGroup A).
- AND VGroup A and B, Affect vertices in both groups.
Type : | enum in [‘ALL’, ‘A’, ‘B’, ‘OR’, ‘AND’], default ‘ALL’ |
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vertex_group_a
First vertex group name
Type : | string, default “”, (never None) |
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vertex_group_b
Second vertex group name
Type : | string, default “”, (never None) |
Inherited Properties
Inherited Functions