MaskLayer(bpy_struct)

base class — bpy_struct

class bpy.types.MaskLayer(bpy_struct)

Single layer used for masking pixels

alpha

Render Opacity

Type :float in [0, 1], default 0.0
blend

Method of blending mask layers

Type :enum in [‘ADD’, ‘SUBTRACT’], default ‘ADD’
hide

Restrict visibility in the viewport

Type :boolean, default False
hide_render

Restrict renderability

Type :boolean, default False
hide_select

Restrict selection in the viewport

Type :boolean, default False
invert

Invert the mask black/white

Type :boolean, default False
name

Unique name of layer

Type :string, default “”, (never None)
select

Layer is selected for editing in the DopeSheet

Type :boolean, default False
splines

Collection of splines which defines this layer

Type :MaskSplines bpy_prop_collection of MaskSpline, (readonly)

Inherited Properties

Inherited Functions

References

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Mask(ID)

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MaskLayers(bpy_struct)