Mask Operators

bpy.ops.mask.add_feather_vertex(location=(0.0, 0.0))

Add vertex to feather

Parameters:location (float array of 2 items in [-1.17549e-38, inf], (optional)) – Location, Location of vertex in normalized space
bpy.ops.mask.add_feather_vertex_slide(MASK_OT_add_feather_vertex=None, MASK_OT_slide_point=None)

Add new vertex to feather and slide it

Parameters:
  • MASK_OT_add_feather_vertex (MASK_OT_add_feather_vertex, (optional)) – Add feather Vertex, Add vertex to feather
  • MASK_OT_slide_point (MASK_OT_slide_point, (optional)) – Slide Point, Slide control points
bpy.ops.mask.add_vertex(location=(0.0, 0.0))

Add vertex to active spline

Parameters:location (float array of 2 items in [-1.17549e-38, inf], (optional)) – Location, Location of vertex in normalized space
bpy.ops.mask.add_vertex_slide(MASK_OT_add_vertex=None, TRANSFORM_OT_translate=None)

Add new vertex and slide it

Parameters:
  • MASK_OT_add_vertex (MASK_OT_add_vertex, (optional)) – Add Vertex, Add vertex to active spline
  • TRANSFORM_OT_translate (TRANSFORM_OT_translate, (optional)) – Translate, Translate (move) selected items
bpy.ops.mask.cyclic_toggle()

Toggle cyclic for selected splines

bpy.ops.mask.delete()

Delete selected control points or splines

bpy.ops.mask.feather_weight_clear()

Reset the feather weight to zero

bpy.ops.mask.handle_type_set(type='AUTO')

Set type of handles for selected control points

Parameters:type (enum in [‘AUTO’, ‘VECTOR’, ‘ALIGNED’], (optional)) – Type, Spline type
bpy.ops.mask.hide_view_clear()

Reveal the layer by setting the hide flag

bpy.ops.mask.hide_view_set(unselected=False)

Hide the layer by setting the hide flag

Parameters:unselected (boolean, (optional)) – Unselected, Hide unselected rather than selected layers
bpy.ops.mask.layer_move(direction='UP')

Move the active layer up/down in the list

Parameters:direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move the active layer
bpy.ops.mask.layer_new(name="")

Add new mask layer for masking

Parameters:name (string, (optional, never None)) – Name, Name of new mask layer
bpy.ops.mask.layer_remove()

Remove mask layer

bpy.ops.mask.new(name="")

Create new mask

Parameters:name (string, (optional, never None)) – Name, Name of new mask
bpy.ops.mask.normals_make_consistent()

Re-calculate the direction of selected handles

bpy.ops.mask.parent_clear()

Clear the mask’s parenting

bpy.ops.mask.parent_set()

Set the mask’s parenting

bpy.ops.mask.select(extend=False, deselect=False, toggle=False, location=(0.0, 0.0))

Select spline points

Parameters:
  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first
  • deselect (boolean, (optional)) – Deselect, Remove from selection
  • toggle (boolean, (optional)) – Toggle Selection, Toggle the selection
  • location (float array of 2 items in [-1.17549e-38, inf], (optional)) – Location, Location of vertex in normalized space
bpy.ops.mask.select_all(action='TOGGLE')

Change selection of all curve points

Parameters:action (enum in [‘TOGGLE’, ‘SELECT’, ‘DESELECT’, ‘INVERT’], (optional)) –

Action, Selection action to execute

  • TOGGLE Toggle, Toggle selection for all elements.
  • SELECT Select, Select all elements.
  • DESELECT Deselect, Deselect all elements.
  • INVERT Invert, Invert selection of all elements.
bpy.ops.mask.select_border(gesture_mode=0, xmin=0, xmax=0, ymin=0, ymax=0, extend=True)

Select markers using border selection

Parameters:
  • gesture_mode (int in [-inf, inf], (optional)) – Gesture Mode
  • xmin (int in [-inf, inf], (optional)) – X Min
  • xmax (int in [-inf, inf], (optional)) – X Max
  • ymin (int in [-inf, inf], (optional)) – Y Min
  • ymax (int in [-inf, inf], (optional)) – Y Max
  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first
bpy.ops.mask.select_circle(x=0, y=0, radius=0, gesture_mode=0)

Select markers using circle selection

Parameters:
  • x (int in [-inf, inf], (optional)) – X
  • y (int in [-inf, inf], (optional)) – Y
  • radius (int in [-inf, inf], (optional)) – Radius
  • gesture_mode (int in [-inf, inf], (optional)) – Gesture Mode
bpy.ops.mask.select_lasso(path=None, deselect=False, extend=True)

Select markers using lasso selection

Parameters:
  • path (bpy_prop_collection of OperatorMousePath, (optional)) – Path
  • deselect (boolean, (optional)) – Deselect, Deselect rather than select items
  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first
bpy.ops.mask.select_linked()

Select all vertices linked to the active mesh

bpy.ops.mask.select_linked_pick(deselect=False)

(De)select all points linked to the curve under the mouse cursor

Parameters:deselect (boolean, (optional)) – Deselect
bpy.ops.mask.shape_key_clear()

Undocumented (contribute)

bpy.ops.mask.shape_key_feather_reset()

Reset feather weights on all selected points animation values

bpy.ops.mask.shape_key_insert()

Undocumented (contribute)

bpy.ops.mask.shape_key_rekey(location=True, feather=True)

Recalculate animation data on selected points for frames selected in the dopesheet

Parameters:
  • location (boolean, (optional)) – Location
  • feather (boolean, (optional)) – Feather
bpy.ops.mask.slide_point(slide_feather=False)

Slide control points

Parameters:slide_feather (boolean, (optional)) – Slide Feather, First try to slide feather instead of vertex
bpy.ops.mask.switch_direction()

Switch direction of selected splines

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