base classes — bpy_struct, Node, CompositorNode
Streak angle offset
Type : | float in [0, 3.14159], default 0.0 |
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Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect
Type : | float in [0, 1], default 0.0 |
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Streak fade-out factor
Type : | float in [0.75, 1], default 0.0 |
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Type : | enum in [‘GHOSTS’, ‘STREAKS’, ‘FOG_GLOW’, ‘SIMPLE_STAR’], default ‘SIMPLE_STAR’ |
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Type : | int in [2, 5], default 0 |
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-1 is original image only, 0 is exact 50/50 mix, 1 is processed image only
Type : | float in [-1, 1], default 0.0 |
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If not set to high quality, the effect will be applied to a low-res copy of the source image
Type : | enum in [‘HIGH’, ‘MEDIUM’, ‘LOW’], default ‘HIGH’ |
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Glow/glare size (not actual size; relative to initial size of bright area of pixels)
Type : | int in [6, 9], default 0 |
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Total number of streaks
Type : | int in [2, 16], default 0 |
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The glare filter will only be applied to pixels brighter than this value
Type : | float in [0, 1000], default 0.0 |
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Simple star filter: add 45 degree rotation offset
Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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