base classes — bpy_struct, TextureSlot
Texture slot for textures in a World datablock
Amount texture affects color progression of the background
Type : | float in [-inf, inf], default 0.0 |
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Amount texture affects color of the horizon
Type : | float in [-inf, inf], default 0.0 |
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Texture coordinates used to map the texture onto the background
Type : | enum in [‘VIEW’, ‘GLOBAL’, ‘ANGMAP’, ‘SPHERE’, ‘EQUIRECT’, ‘TUBE’, ‘OBJECT’], default ‘VIEW’ |
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Affect the color progression of the background
Type : | boolean, default False |
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Affect the color of the horizon
Type : | boolean, default False |
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Affect the color of the zenith below
Type : | boolean, default False |
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Affect the color of the zenith above
Type : | boolean, default False |
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Amount texture affects color of the zenith below
Type : | float in [-inf, inf], default 0.0 |
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Amount texture affects color of the zenith above
Type : | float in [-inf, inf], default 0.0 |
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Inherited Properties
Inherited Functions
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References