base class — bpy_struct
Settings for interacting with Blender data
Mode of automatic keyframe insertion for Objects and Bones (default setting used for new Scenes)
Type : | enum in [‘ADD_REPLACE_KEYS’, ‘REPLACE_KEYS’], default ‘ADD_REPLACE_KEYS’ |
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Amount that unselected F-Curves stand out from the background (Graph Editor)
Type : | float in [0.001, 1], default 0.0 |
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Radius of eraser ‘brush’
Type : | int in [0, 100], default 0 |
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Distance moved by mouse when drawing stroke (in pixels) to include
Type : | int in [0, 100], default 0 |
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Pixels moved by mouse per axis when drawing stroke
Type : | int in [0, 100], default 0 |
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Handle type for handles of new keyframes
Type : | enum in [‘FREE’, ‘VECTOR’, ‘ALIGNED’, ‘AUTO’, ‘AUTO_CLAMPED’], default ‘FREE’ |
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Interpolation mode used for first keyframe on newly added F-Curves (subsequent keyframes take interpolation from preceeding keyframe)
Type : | enum in [‘CONSTANT’, ‘LINEAR’, ‘BEZIER’], default ‘CONSTANT’ |
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Toggle whether the material is linked to object data or the object block
Type : | enum in [‘OBDATA’, ‘OBJECT’], default ‘OBDATA’ |
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When adding objects from a 3D View menu, either align them with that view or with the world
Type : | enum in [‘WORLD’, ‘VIEW’], default ‘WORLD’ |
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Color of texture overlay
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Maximum memory usage in megabytes (0 means unlimited)
Type : | int in [0, 32767], default 0 |
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Number of undo steps available (smaller values conserve memory)
Type : | int in [0, 64], default 0 |
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Automatic keyframe insertion for Objects and Bones (default setting used for new Scenes)
Type : | boolean, default False |
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Moving things with a mouse drag confirms when releasing the button
Type : | boolean, default False |
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Causes actions to be duplicated with the object
Type : | boolean, default False |
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Causes armature data to be duplicated with the object
Type : | boolean, default False |
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Causes curve data to be duplicated with the object
Type : | boolean, default False |
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Causes F-curve data to be duplicated with the object
Type : | boolean, default False |
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Causes lamp data to be duplicated with the object
Type : | boolean, default False |
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Causes material data to be duplicated with the object
Type : | boolean, default False |
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Causes mesh data to be duplicated with the object
Type : | boolean, default False |
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Causes metaball data to be duplicated with the object
Type : | boolean, default False |
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Causes particle systems to be duplicated with the object
Type : | boolean, default False |
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Causes surface data to be duplicated with the object
Type : | boolean, default False |
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Causes text data to be duplicated with the object
Type : | boolean, default False |
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Causes texture data to be duplicated with the object
Type : | boolean, default False |
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Enter Edit Mode automatically after adding a new object
Type : | boolean, default False |
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Global undo works by keeping a full copy of the file itself in memory, so takes extra memory
Type : | boolean, default False |
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Simplify the final stroke
Type : | boolean, default False |
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Smooth the final stroke
Type : | boolean, default False |
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Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis
Type : | boolean, default False |
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Automatic keyframe insertion in available F-Curves
Type : | boolean, default False |
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Keyframe insertion only when keyframe needed
Type : | boolean, default False |
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Current frame number can be manually set to a negative value
Type : | boolean, default False |
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Use Visual keying automatically for constrained objects
Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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References