base classes — bpy_struct, Node, ShaderNode
Color mapping settings
Type : | ColorMapping, (readonly, never None) |
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Image file color space
Type : | enum in [‘COLOR’, ‘NONE’], default ‘NONE’ |
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Parameters defining which layer, pass and frame of the image is displayed
Type : | ImageUser, (readonly, never None) |
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Method to project 2D image on object with a 3D texture vector
Type : | enum in [‘FLAT’, ‘BOX’], default ‘FLAT’ |
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For box projection, amount of blend to use between sides
Type : | float in [0, 1], default 0.0 |
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Texture coordinate mapping settings
Type : | TexMapping, (readonly, never None) |
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Inherited Properties
Inherited Functions
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