base class — bpy_struct
Smoke domain settings
How much density affects smoke motion (higher value results in faster rising smoke)
| Type : | float in [-5, 5], default 0.0 |
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Enhance the resolution of smoke by this factor using noise
| Type : | int in [1, 10], default 0 |
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How much heat affects smoke motion (higher value results in faster rising smoke)
| Type : | float in [-5, 5], default 0.0 |
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Cell Size
| Type : | float in [-inf, inf], default 0.0, (readonly) |
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Select which domain border will be treated as collision object
| Type : | enum in [‘BORDEROPEN’, ‘BORDERVERTICAL’, ‘BORDERCLOSED’], default ‘BORDEROPEN’ |
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Smoke density
| Type : | float array of 32 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0), (readonly) |
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Dissolve Speed
| Type : | int in [1, 10000], default 0 |
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Smoke Grid Resolution
| Type : | int array of 3 items in [-inf, inf], default (0, 0, 0), (readonly) |
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| Type : | EffectorWeights, (readonly) |
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Noise method which is used for creating the high resolution
| Type : | enum in [‘NOISEWAVE’], default ‘NOISEWAVE’ |
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| Type : | PointCache, (readonly, never None) |
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Compression method to be used
| Type : | enum in [‘CACHELIGHT’, ‘CACHEHEAVY’], default ‘CACHELIGHT’ |
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Maximal resolution used in the fluid domain
| Type : | int in [24, 512], default 0 |
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Domain scale factor
| Type : | float in [-inf, inf], default 0.0, (readonly) |
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Show high resolution (using amplification)
| Type : | boolean, default False |
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Smooth emitted smoke to avoid blockiness
| Type : | boolean, default False |
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Start point
| Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0), (readonly) |
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Strength of noise
| Type : | float in [0, 10], default 0.0 |
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Adjust simulation speed
| Type : | float in [0.2, 1.5], default 0.0 |
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Enable smoke to disappear over time
| Type : | boolean, default False |
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Using 1/x
| Type : | boolean, default False |
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Enable high resolution (using amplification)
| Type : | boolean, default False |
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Amount of turbulence/rotation in fluid
| Type : | float in [0.01, 4], default 0.0 |
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Inherited Properties
Inherited Functions
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References