base class — bpy_struct
Single layer used for masking pixels
Render Opacity
Type : | float in [0, 1], default 0.0 |
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Method of blending mask layers
Type : | enum in [‘ADD’, ‘SUBTRACT’], default ‘ADD’ |
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Restrict visibility in the viewport
Type : | boolean, default False |
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Restrict renderability
Type : | boolean, default False |
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Restrict selection in the viewport
Type : | boolean, default False |
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Restrict visibility in the viewport
Type : | boolean, default False |
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Unique name of layer
Type : | string, default “”, (never None) |
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Collection of splines which defines this layer
Type : | MaskSplines bpy_prop_collection of MaskSpline, (readonly) |
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Inherited Properties
Inherited Functions
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References