NodeSocket(bpy_struct)

base class — bpy_struct

subclasses — NodeSocketVectorTranslation, NodeSocketIntNone, NodeSocketFloatTime, NodeSocketShader, NodeSocketVectorAcceleration, NodeSocketRGBA, NodeSocketFloatUnsigned, NodeSocketVectorVelocity, NodeSocketFloatAngle, NodeSocketVectorNone, NodeSocketFloatPercentage, NodeSocketVectorEuler, NodeSocketFloatFactor, NodeSocketIntUnsigned, NodeSocketFloatDistance, NodeSocketFloatNone, NodeSocketVectorXYZ, NodeSocketBoolean, NodeSocketVectorDirection

class bpy.types.NodeSocket(bpy_struct)

Input or output socket of a node

group_socket

For group nodes, the group input or output socket this corresponds to

Type :NodeSocket, (readonly)
name

Socket name

Type :string, default “”, (never None)
show_expanded

Socket links are expanded in the user interface

Type :boolean, default False
type

Node Socket type

Type :enum in [‘VALUE’, ‘VECTOR’, ‘RGBA’, ‘SHADER’, ‘BOOLEAN’, ‘MESH’, ‘INT’], default ‘VALUE’, (readonly)

Inherited Properties

Inherited Functions

References

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NodeSocketBoolean(NodeSocket)