NodeSocket(bpy_struct)

base class — bpy_struct

subclasses — NodeSocketFloatTime, NodeSocketVectorVelocity, NodeSocketVectorNone, NodeSocketIntNone, NodeSocketRGBA, NodeSocketVectorAcceleration, NodeSocketFloatDistance, NodeSocketFloatUnsigned, NodeSocketFloatNone, NodeSocketIntUnsigned, NodeSocketVectorEuler, NodeSocketVectorTranslation, NodeSocketShader, NodeSocketVectorDirection, NodeSocketFloatAngle, NodeSocketFloatFactor, NodeSocketFloatPercentage, NodeSocketVectorXYZ, NodeSocketBoolean

class bpy.types.NodeSocket(bpy_struct)

Input or output socket of a node

group_socket

For group nodes, the group input or output socket this corresponds to

Type :NodeSocket, (readonly)
hide

Hide the socket

Type :boolean, default False
is_linked

True if the socket is connected

Type :boolean, default False, (readonly)
name

Socket name

Type :string, default “”, (never None)
show_expanded

Socket links are expanded in the user interface

Type :boolean, default False
type

Node Socket type

Type :enum in [‘VALUE’, ‘VECTOR’, ‘RGBA’, ‘SHADER’, ‘BOOLEAN’, ‘MESH’, ‘INT’], default ‘VALUE’, (readonly)

Inherited Properties

Inherited Functions

References

Previous topic

NodeReroute(SpecialNode)

Next topic

NodeSocketBoolean(NodeSocket)