base class — bpy_struct
subclasses — NodeSocketFloatTime, NodeSocketVectorVelocity, NodeSocketVectorNone, NodeSocketIntNone, NodeSocketRGBA, NodeSocketVectorAcceleration, NodeSocketFloatDistance, NodeSocketFloatUnsigned, NodeSocketFloatNone, NodeSocketIntUnsigned, NodeSocketVectorEuler, NodeSocketVectorTranslation, NodeSocketShader, NodeSocketVectorDirection, NodeSocketFloatAngle, NodeSocketFloatFactor, NodeSocketFloatPercentage, NodeSocketVectorXYZ, NodeSocketBoolean
Input or output socket of a node
For group nodes, the group input or output socket this corresponds to
| Type : | NodeSocket, (readonly) |
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Hide the socket
| Type : | boolean, default False |
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True if the socket is connected
| Type : | boolean, default False, (readonly) |
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Socket name
| Type : | string, default “”, (never None) |
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Socket links are expanded in the user interface
| Type : | boolean, default False |
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Node Socket type
| Type : | enum in [‘VALUE’, ‘VECTOR’, ‘RGBA’, ‘SHADER’, ‘BOOLEAN’, ‘MESH’, ‘INT’], default ‘VALUE’, (readonly) |
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Inherited Properties
Inherited Functions
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References