base class — bpy_struct
Collection of UV maps
Active UV Map
| Type : | MeshTexturePolyLayer |
|---|
Active UV Map index
| Type : | int in [0, inf], default 0 |
|---|
Add a UV map layer to Mesh
| Parameters: | name (string, (optional, never None)) – UV map name |
|---|---|
| Returns: | The newly created layer |
| Return type: | MeshTexturePolyLayer |
Inherited Properties
Inherited Functions
|
References