TextureNode(Node)

base classes — bpy_struct, Node

subclasses — TextureNodeHueSaturation, TextureNodeScale, TextureNodeBricks, TextureNodeValToNor, TextureNodeImage, TextureNodeCompose, TextureNodeValToRGB, TextureNodeCoordinates, TextureNodeMath, TextureNodeRotate, TextureNodeCurveRGB, TextureNodeDistance, TextureNodeCurveTime, TextureNodeOutput, TextureNodeTexture, TextureNodeMixRGB, TextureNodeRGBToBW, TextureNodeInvert, TextureNodeChecker, TextureNodeViewer, TextureNodeTranslate, TextureNodeDecompose

class bpy.types.TextureNode(Node)
type
Type :enum in [‘OUTPUT’, ‘CHECKER’, ‘TEXTURE’, ‘BRICKS’, ‘MATH’, ‘MIX_RGB’, ‘RGBTOBW’, ‘VALTORGB’, ‘IMAGE’, ‘CURVE_RGB’, ‘INVERT’, ‘HUE_SAT’, ‘CURVE_TIME’, ‘ROTATE’, ‘VIEWER’, ‘TRANSLATE’, ‘COORD’, ‘DISTANCE’, ‘COMPOSE’, ‘DECOMPOSE’, ‘VALTONOR’, ‘SCALE’, ‘GROUP’, ‘REROUTE’], default ‘OUTPUT’, (readonly)

Inherited Properties

Inherited Functions

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TextureNodeBricks(TextureNode)