base classes — bpy_struct, Modifier
Simulate an ocean surface
How much foam accumulates over time (baked ocean only)
Type : | float in [0, inf], default 0.0 |
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Choppiness of the wave’s crest (adds some horizontal component to the displacement)
Type : | float in [0, inf], default 0.0 |
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Damp reflected waves going in opposite direction to the wind
Type : | float in [0, 1], default 0.0 |
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Depth of the solid ground below the water surface
Type : | float in [-inf, inf], default 0.0 |
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Path to a folder to store external baked images
Type : | string, default “”, (never None) |
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Amount of generated foam
Type : | float in [-inf, inf], default 0.0 |
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Name of the vertex color layer used for foam
Type : | string, default “”, (never None) |
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End frame of the ocean baking
Type : | int in [0, inf], default 0 |
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Start frame of the ocean baking
Type : | int in [0, inf], default 0 |
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Method of modifying geometry
Type : | enum in [‘GENERATE’, ‘DISPLACE’], default ‘GENERATE’ |
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True if the OceanSim modifier is enabled in this build
Type : | boolean, default False, (readonly) |
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Whether the ocean is using cached data or simulating
Type : | boolean, default False, (readonly) |
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Seed of the random generator
Type : | int in [0, inf], default 0 |
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Repetitions of the generated surface in X
Type : | int in [1, 1024], default 0 |
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Repetitions of the generated surface in Y
Type : | int in [1, 1024], default 0 |
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Resolution of the generated surface
Type : | int in [1, 1024], default 0 |
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Surface scale factor (does not affect the height of the waves)
Type : | float in [0, inf], default 0.0 |
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Size of the simulation domain (in meters), and of the generated geometry (in BU)
Type : | int in [-inf, inf], default 0 |
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Current time of the simulation
Type : | float in [0, inf], default 0.0 |
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Generate foam mask as a vertex color channel
Type : | boolean, default False |
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Output normals for bump mapping - disabling can speed up performance if its not needed
Type : | boolean, default False |
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How much the waves are aligned to each other
Type : | float in [0, 10], default 0.0 |
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Main direction of the waves when they are (partially) aligned
Type : | float in [-inf, inf], default 0.0 |
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Scale of the displacement effect
Type : | float in [0, inf], default 0.0 |
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Shortest allowed wavelength
Type : | float in [0, inf], default 0.0 |
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Wind speed
Type : | float in [-inf, inf], default 0.0 |
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Inherited Properties
Inherited Functions