ShrinkwrapModifier(Modifier)
base classes — bpy_struct, Modifier
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class bpy.types.ShrinkwrapModifier(Modifier)
Shrink wrapping modifier to shrink wrap and object to a target
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auxiliary_target
Additional mesh target to shrink to
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cull_face
Stop vertices from projecting to a face on the target when facing towards/away
- OFF Off, No culling.
- FRONT Front, No projection when in front of the face.
- BACK Back, No projection when behind the face.
Type : | enum in [‘OFF’, ‘FRONT’, ‘BACK’], default ‘OFF’ |
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offset
Distance to keep from the target
Type : | float in [-inf, inf], default 0.0 |
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project_limit
Limit the distance used for projection (zero disables)
Type : | float in [0, inf], default 0.0 |
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subsurf_levels
Number of subdivisions that must be performed before extracting vertices’ positions and normals
Type : | int in [0, 6], default 0 |
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target
Mesh target to shrink to
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use_keep_above_surface
Type : | boolean, default False |
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use_negative_direction
Allow vertices to move in the negative direction of axis
Type : | boolean, default False |
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use_positive_direction
Allow vertices to move in the positive direction of axis
Type : | boolean, default False |
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use_project_x
Type : | boolean, default False |
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use_project_y
Type : | boolean, default False |
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use_project_z
Type : | boolean, default False |
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vertex_group
Vertex group name
Type : | string, default “”, (never None) |
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wrap_method
- NEAREST_SURFACEPOINT Nearest Surface Point, Shrink the mesh to the nearest target surface.
- PROJECT Project, Shrink the mesh to the nearest target surface along a given axis.
- NEAREST_VERTEX Nearest Vertex, Shrink the mesh to the nearest target vertex.
Type : | enum in [‘NEAREST_SURFACEPOINT’, ‘PROJECT’, ‘NEAREST_VERTEX’], default ‘NEAREST_SURFACEPOINT’ |
Inherited Properties
Inherited Functions