base classes — bpy_struct, Node, ShaderNode
Color mapping settings
Type : | ColorMapping, (readonly, never None) |
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Image file color space
Type : | enum in [‘COLOR’, ‘NONE’], default ‘NONE’ |
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Parameters defining which layer, pass and frame of the image is displayed
Type : | ImageUser, (readonly, never None) |
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Projection of the input image
Type : | enum in [‘EQUIRECTANGULAR’, ‘MIRROR_BALL’], default ‘EQUIRECTANGULAR’ |
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Texture coordinate mapping settings
Type : | TexMapping, (readonly, never None) |
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Get the identifier of the node type
Returns: | Result |
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Return type: | string, (never None) |
Inherited Properties
Inherited Functions