ThemeView3D(bpy_struct)

base class — bpy_struct

class bpy.types.ThemeView3D(bpy_struct)

Theme settings for the 3D View

act_spline
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
bone_pose
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
bone_pose_active
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
bone_solid
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
bundle_solid
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
camera
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
camera_path
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
edge_crease
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
edge_facesel
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
edge_seam
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
edge_select
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
edge_sharp
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
editmesh_active
Type :float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
empty
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
extra_edge_len
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
extra_face_angle
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
extra_face_area
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
face
Type :float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
face_dot
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
face_select
Type :float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
facedot_size
Type :int in [1, 10], default 0
frame_current
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
grid
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_align
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_auto
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_free
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_sel_align
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_sel_auto
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_sel_free
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_sel_vect
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
handle_vect
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
lamp
Type :float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
lastsel_point
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
normal
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
nurb_sel_uline
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
nurb_sel_vline
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
nurb_uline
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
nurb_vline
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
object_active
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
object_grouped
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
object_grouped_active
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
object_selected
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
outline_width
Type :int in [1, 5], default 0
skin_root
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
space

Settings for space

Type :ThemeSpaceGeneric, (readonly, never None)
speaker
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
transform
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
vertex
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
vertex_normal
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
vertex_select
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
vertex_size
Type :int in [1, 10], default 0
wire
Type :float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)

Inherited Properties

Inherited Functions

References

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