TextureNode(Node)

base classes — bpy_struct, Node

subclasses — TextureNodeOutput, TextureNodeScale, TextureNodeRotate, TextureNodeDecompose, TextureNodeViewer, TextureNodeCompose, TextureNodeInvert, TextureNodeRGBToBW, TextureNodeCurveTime, TextureNodeHueSaturation, TextureNodeValToNor, TextureNodeCurveRGB, TextureNodeChecker, TextureNodeMath, TextureNodeImage, TextureNodeValToRGB, TextureNodeTranslate, TextureNodeTexture, TextureNodeMixRGB, TextureNodeBricks, TextureNodeCoordinates, TextureNodeDistance

class bpy.types.TextureNode(Node)
type
Type :enum in [‘OUTPUT’, ‘CHECKER’, ‘TEXTURE’, ‘BRICKS’, ‘MATH’, ‘MIX_RGB’, ‘RGBTOBW’, ‘VALTORGB’, ‘IMAGE’, ‘CURVE_RGB’, ‘INVERT’, ‘HUE_SAT’, ‘CURVE_TIME’, ‘ROTATE’, ‘VIEWER’, ‘TRANSLATE’, ‘COORD’, ‘DISTANCE’, ‘COMPOSE’, ‘DECOMPOSE’, ‘VALTONOR’, ‘SCALE’, ‘GROUP’, ‘REROUTE’, ‘FRAME’], default ‘OUTPUT’, (readonly)

Inherited Properties

Inherited Functions

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Texture(ID)

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TextureNodeBricks(TextureNode)